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<!--Generated by Squarespace Site Server v5.11.81 (http://www.squarespace.com/) on Wed, 22 Feb 2012 18:33:23 GMT--><rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns:rss="http://purl.org/rss/1.0/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/" xmlns:admin="http://webns.net/mvcb/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:cc="http://web.resource.org/cc/"><rss:channel rdf:about="http://www.respawnaction.com/latest-news/"><rss:title>The Hub for Shooters</rss:title><rss:link>http://www.respawnaction.com/latest-news/</rss:link><rss:description></rss:description><dc:language>en-US</dc:language><dc:date>2012-02-22T18:33:23Z</dc:date><admin:generatorAgent rdf:resource="http://www.squarespace.com/">Squarespace Site Server v5.11.81 (http://www.squarespace.com/)</admin:generatorAgent><rss:items><rdf:Seq><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/22/call-of-duty-devils-brigade-the-canned-third-person-wwii-sho.html"/><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/22/borderlands-2-dated-september-18-pre-order-bonus-announced.html"/><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/21/hawkens-chris-lalli-its-a-great-time-to-be-a-mech-fan-right.html"/><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/21/decline-of-twitch-shooters-due-to-multi-platform-considerati.html"/><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/21/counter-strike-global-offensive-beta-gets-new-maps-weapons.html"/><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/21/naughty-dog-has-no-plans-for-vita.html"/><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/21/update-adds-new-mw3-prestiges-on-360.html"/><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/21/spec-ops-the-line-hits-the-sand-june-26.html"/><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/20/new-uncharted-3-co-op-dlc-next-month.html"/><rdf:li rdf:resource="http://www.respawnaction.com/latest-news/2012/2/20/reign-of-thunder-is-day-1s-new-mech-ip.html"/></rdf:Seq></rss:items></rss:channel><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/22/call-of-duty-devils-brigade-the-canned-third-person-wwii-sho.html"><rss:title>Call of Duty: Devil's Brigade: the canned third-person WWII shooter</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/22/call-of-duty-devils-brigade-the-canned-third-person-wwii-sho.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-22T15:46:57Z</dc:date><dc:subject>Activision Call of Duty: Devil's Brigade Featured News PC PlayStation 3 Xbox 360</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/call-of-duty-devils-brigade-5_gallery_post.jpeg?__SQUARESPACE_CACHEVERSION=1329927381092" alt="" /></span></span>Before the release of Call of Duty 4: Modern Warfare, a third-person spin-off<em> Call of Duty</em> title, <em>Call of Duty: Devil's Brigade</em>, was in development, according to Vox Games. However, despite having top developers, financial backing, and the blessing from series head Infinity Ward, <em>Devil's Brigade</em> was "uncerimoniously" canceled.&nbsp;</p>
<p><em>Devil's Brigade</em> was set in Italy during the end of World War II, and unlike the series' first-person counterparts, it featured squad-based gameplay, exploration, and a "grim" story that followed a team of "skillfully trained killing machines."</p>
<p>During its time of development,<em> Devil's Brigade</em> was under the codename "CODAA," or "Call of Duty Action Adventure," under the studio Underground Development. The shift to the third-person realm seemed like a more logical fit for the series at the time, as opposed to the new modern day direction Infinity Ward was heading with <em>Call of Duty 4</em>.&nbsp;</p>
<p>The team wasn't exactly creating a full game, nor a demo, but a vertical slice of the game's campaign.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/22/borderlands-2-dated-september-18-pre-order-bonus-announced.html"><rss:title>Borderlands 2 dated September 18, pre-order bonus announced</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/22/borderlands-2-dated-september-18-pre-order-bonus-announced.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-22T14:27:24Z</dc:date><dc:subject>2k Borderlands 2 Featured Gearbox Software News PC PlayStation 3 Xbox 360</dc:subject><content:encoded><![CDATA[<p><em><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/207824-borderlands2header.jpg?__SQUARESPACE_CACHEVERSION=1329921522107" alt="" /></span></span>Borderlands 2</em> will be out September 18 in North America and September 21 internationally, publisher 2K Games just announced. It will be accompanied by 870 gajillion more guns and 96.5% more "Wub-Wub," according to its <a href="http://www.youtube.com/watch?v=p8GbEvsk3_8">latest trailer</a>. It is even said to be 1,000 degrees hotter, which in my eyes would then make the game unplayable, but anywho.</p>
<p>Those who pre-order <em>Borderlands 2</em> will gain access to the game's "Premiere Club," which will allow you to download the Gearbox Gun Pack, a Golden Key and the Vault Hunter&rsquo;s Relic. The gun pack is a unique arsenal of weaponry to help you begin your journey in <em>Borderlands 2</em>, while the Relic is an in-game item <span>that "boosts players&rsquo; gear-hunting fortune while playing solo or teaming up with friends." Lastly, the Golden Key is used to unlock a rare item in the world's mysterious Golden Sanctuary Loot Chest. If all that sounds amazing, then by all means, pre-order!</span></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/21/hawkens-chris-lalli-its-a-great-time-to-be-a-mech-fan-right.html"><rss:title>Hawken's Chris Lalli: "It's a great time to be a mech fan right now"</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/21/hawkens-chris-lalli-its-a-great-time-to-be-a-mech-fan-right.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-22T01:54:32Z</dc:date><dc:subject>Hawken Interview MechWarrior Online News PC Reign of Thunder</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/hawken.png?__SQUARESPACE_CACHEVERSION=1329885635602" alt="" /></span></span>Yesterday we saw the<a href="http://www.respawnaction.com/latest-news/2012/2/20/reign-of-thunder-is-day-1s-new-mech-ip.html"> reveal of Day 1 Studios' return to the mech genre</a> with <em>Reign of Thunder</em>, a free-to-play multiplayer shooter. For the past year, however, the world has been in awe over the brief gameplay bits we've seen of indie developer Adhesive Games' <em>Hawken</em>, another free-to-play mech-based multiplayer shooter, whose beta begins at the end of the year. Until yesterday, Adhesive and<em> Hawken </em>had little competition in their way--although currently <em>MechWarrior Online</em> is <a href="http://mwomercs.com/media">accepting registration</a>--so I was interested in hearing what the studio felt about Day 1's announcement.</p>
<p>Studio co-founder Chris Lalli laid out his own thoughts on <em>Reign of Thunder</em>, and thinks it will not only be good for the genre and for gamers, but overall it's also "a great time to be a mech fan right now."</p>
<p>"As devs, there's always going to be competition for us amongst any other shooter, so at least Day 1 is bringing more exposure to the mech genre," Lalli said, commenting on <em>MechWarrior Online </em>next.</p>
<p>"I haven't seen any gameplay for <em>MechWarrior Online</em> yet, but traditionally that franchise has leaned more toward the simulation end of the spectrum. <em>Reign of Thunder</em> looks to be on the opposite end, as a really fast-paced and arcadey title (not to mention third-person)."</p>
<p>"<em>Hawken</em> would be somewhere in between as a mixture of those two gameplay styles, and visually the games all look pretty distinct. So I think there&rsquo;s plenty of room for each game to thrive and appeal to different aspects of the mech fanbase. The great thing about the free-to-play model is that gamers don&rsquo;t necessarily have to choose between just one or the other, they can try each game at no cost and decide which one suits them...or maybe decide that they all do!"</p>
<p>Hawken's closed-beta registration is taking place <a href="http://www.playhawken.com">here</a>.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/21/decline-of-twitch-shooters-due-to-multi-platform-considerati.html"><rss:title>Decline of twitch shooters due to "multi-platform consideration," says Tribes Ascend developer</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/21/decline-of-twitch-shooters-due-to-multi-platform-considerati.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-22T01:12:22Z</dc:date><dc:subject>News PC PlayStation 3 Tribes: Ascend Xbox 360</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/TribesAscendBetaComing1.jpg?__SQUARESPACE_CACHEVERSION=1329875233573" alt="" /></span></span>Back in the 90s, shooters were all about how fast you can move your crosshair, how quickly you can do a 180 degree turn, and possibly rocket jumping. Well, there was a lot of rocket jumping, actually, along with double and triple jumping. Nonetheless, the genre has since changed, and is now the complete anti-thesis of what it used to be, and, like many, Tribes Ascend's executive producer Todd Harris misses those days.</p>
<p>&ldquo;People have maybe forgotten about the adrenaline rush of the old school shooters like Quake, Unreal Tournament and, of course, Tribes," he tells <a href="http://www.pcgamer.com/2012/02/21/tribes-ascend-dev-on-the-decline-of-the-twitch-shooter-blame-multiplatform-development/">PC Gamer</a>. His idea on the reason behind the lack of twitch shooters?&nbsp;<span>&ldquo;I think a lot of it is the multi-platform consideration. Games have this huge marketing spend so many of these shooters look to go multi-platform, meaning not just the PC but at least two consoles as well.&rdquo;</span></p>
<p><span><span>Todd adds that the standard console controller doesn't offer the same versatility and freedom that a keyboard and mouse setup does, which I'm sure many will agree with.</span></span></p>
<p><span><span><span><span>&ldquo;That&rsquo;s not to say that someone couldn&rsquo;t make a fast twitch game for those consoles,&rdquo; he adds, &ldquo;But it&rsquo;s easier to go to a lower common denominator &ndash; not having to turn as fast, not having to look 360 degrees in an instant &ndash; to make more of a hide-and-seek style, corridor-based, tactical shooter,&rdquo; he says.</span></span></span></span></p>
<p><span><span><span>[PC Gamer] <a href="http://www.pcgamer.com/2012/02/21/tribes-ascend-dev-on-the-decline-of-the-twitch-shooter-blame-multiplatform-development/">Tribes Ascend Dev on the Decline of Twitch Shooters: Blame "Multi-platform" Development</a></span></span></span></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/21/counter-strike-global-offensive-beta-gets-new-maps-weapons.html"><rss:title>Counter-Strike: Global Offensive beta gets new maps, weapons</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/21/counter-strike-global-offensive-beta-gets-new-maps-weapons.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-22T00:33:11Z</dc:date><dc:subject>Beta Counter-Strike: Global Offensive News PC Steam Valve</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/cs-go-wallpaper-hd-1-1080p.jpg?__SQUARESPACE_CACHEVERSION=1329872001174" alt="" /></span></span>A new, massive patch has recently hit the <em>Counter-Strike: Global Offensive</em> beta, which added the new maps "Inferno," "Train" and "Nuke." Three new weapons were also added: the Nova shotgun, and the Bizon and MP7 SMGs.</p>
<p>Valve is also ramping up the beta's player count in a fast and furious way, with 7,000 invites sent out last week alone, with another 2,000 planned for today. <span>&ldquo;We will also have a survey up in the coming weeks that can help you get your name on the list for a key,&rdquo; Valve mentions.</span></p>
<p><span>Among the list of items Valve plans to fix, tweak and balance, weapon recoil is at the top, though the team says it's quite "tricky." </span></p>
<p>&ldquo;A few weeks back we had pro player Salvatore &lsquo;Volcano&rsquo; Garozzo by our offices and one of his biggest pieces of feedback he gave us was about recoil," a <a href="http://blog.counter-strike.net/">recent blog post</a> writes. "It was still too hard to control.&rdquo;</p>
<p><span>"It isn&rsquo;t just math. It&rsquo;s also about feel and one of the defining parts of <em>Counter-Strike</em>."&nbsp;</span></p>
<p><span>In the last week alone, weapon recoil was adjusted twice, so hopefully third time's a charm.</span></p>
<p>[PC Gamer]<a href="http://www.pcgamer.com/2012/02/21/counter-strike-global-offensive-beta-expands-with-new-maps-and-weapons/"> Counter-Strike: Global Offensive Beta Expands with New Maps and Weapons</a></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/21/naughty-dog-has-no-plans-for-vita.html"><rss:title>Naughty Dog has no plans for Vita</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/21/naughty-dog-has-no-plans-for-vita.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-21T17:57:04Z</dc:date><dc:subject>Featured Naughty Dog News PlayStation 3 PlayStation Vita Uncharted 3 Uncharted: Golden Abyss</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/uncharted-3-4.jpg?__SQUARESPACE_CACHEVERSION=1329847976817" alt="" /></span></span>When Sony's Senior VP of PlayStation Brand Marketing Guy Longworth <a href="http://www.respawnaction.com/latest-news/2012/2/20/call-of-duty-dropping-on-vita-this-fall.html">nonchalantley revealed that a <em>Call of Duty</em> title would release this fall for the PlayStation Vita</a>, he also noted that studios like Guerrilla Games, Sony Santa Monica, and Naughty Dog were working on the platform. Well, it turns out Naughty Dog is not, according to the studio itself.</p>
<p>Posting on the <a href="http://www.neogaf.com/forum/showthread.php?p=35317909#post35317909">NeoGAF forums</a>, Naughty Dog community manager Arne Meyer stated the following: <span>"We're not working on anything for PS Vita. I won't say never, ever, but there's no plans for it right now - we've always felt that consoles play to our strengths as a studio the best."</span>&nbsp;</p>
<p><span>&ldquo;That can change with the right handheld," Meyer continued, &nbsp;"as why I won&rsquo;t ever say never. We&rsquo;ve never made a handheld game, so us saying we&rsquo;re not working on anything at the moment shouldn&rsquo;t be some earth-shattering surprise.&rdquo;</span></p>
<p>So, it seems we'll have to rely on the <em>Uncharted: Golden Abyss </em>dev team to knock it out of the park with the series' next [and inevitable] handheld installment.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/21/update-adds-new-mw3-prestiges-on-360.html"><rss:title>Update adds new MW3 prestiges on 360</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/21/update-adds-new-mw3-prestiges-on-360.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-21T17:46:00Z</dc:date><dc:subject>Call of Duty: Modern Warfare 3 Infinity Ward News Xbox 360</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/modern-warfare-3-multiplayer-img1 1.jpg?__SQUARESPACE_CACHEVERSION=1329846726684" alt="" /></span></span>A new patch for <em>Modern Warfare 3</em>&nbsp;on Xbox 360 is available today, which adds the five new prestige options that <a href="http://www.respawnaction.com/latest-news/2012/2/13/five-more-prestiges-added-to-mw3.html">PC players saw last week</a>. Infinity Ward creative strategist Robert Bowling also tweeted that the patch makes latest content drop "Overwatch" available for download.&nbsp;</p>
<p>No word on when the new prestige levels will hit the PlayStation 3, but we assume it'll be when the system gets caught up on the content drops.</p>
<p>[Twitter] <a href="https://twitter.com/#!/fourzerotwo/status/172012619148955650">@FourZeroTwo</a></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/21/spec-ops-the-line-hits-the-sand-june-26.html"><rss:title>Spec Ops: The Line hits the sand June 26</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/21/spec-ops-the-line-hits-the-sand-june-26.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-21T14:55:07Z</dc:date><dc:subject>2k DLC Featured News PlayStation 3 Pre-order Spec Ops: The Line Xbox 360</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/Spec_Ops_The_Line_1280x720.jpg?__SQUARESPACE_CACHEVERSION=1329837273414" alt="" /></span></span>After debuting quite some time ago and seeing multiple delays, <em>Spec Ops: The Line</em> will finally see the sands of Dubai on June 26, publisher 2K Games announced today. Internationally, it will see release on June 29.</p>
<p>Additionally, pre-ordering now will upgrade you to the game's "Premium Edition," which will contain day-one multiplayer perks and advantages such as: access to the AK-47 from the start, Double XP for the first week of play, and the ability to play as the "Officer" class, which gives your team reduced damage buffs and increased effectiveness in other classes. Then there's also the "FUBAR" pack, which grants you "unique accessories to customize your character's appearance."</p>
<p>Although <em>Spec Ops: The Line's</em> multiplayer hasn't been talked about much, 2K assures that more information about it will emerge as we near June. In the meantime, check out the multiplayer trailer <a href="http://www.youtube.com/watch?v=_FDpddm2uZE">here</a>.</p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/20/new-uncharted-3-co-op-dlc-next-month.html"><rss:title>New Uncharted 3 co-op DLC next month</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/20/new-uncharted-3-co-op-dlc-next-month.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-21T04:30:03Z</dc:date><dc:subject>DLC Naughty Dog News PlayStation 3 Uncharted 3</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/coop.png?__SQUARESPACE_CACHEVERSION=1329799189824" alt="" /></span></span>In addition to posting a trailer for tomorrow's "Flashback Map Pack 2" add-on for <em>Uncharted 3</em>, Naughty Dog gave us some brief insight on the game's newest DLC, "Co-op Shade Survival." And by brief, I mean just the above image with the caption, "<span>if you look at the screenshot above it is just a small taste of what you'll need to get prepared for in this fiery new game type." Other than that, we know the new co-op mode will hit Fortune Hunters' Club members sometime in March.</span></p>
<p>[Naughty Dog] <a href="http://www.naughtydog.com/site/post/co_op_shade_survival_mode_announced_flashback_map_pack_2_available_tomorrow">Co-Op Shade Survival Mode Announced, Flashback Map Pack 2 Available Tomorrow</a></p>]]></content:encoded></rss:item><rss:item rdf:about="http://www.respawnaction.com/latest-news/2012/2/20/reign-of-thunder-is-day-1s-new-mech-ip.html"><rss:title>Reign of Thunder is Day 1's new mech IP</rss:title><rss:link>http://www.respawnaction.com/latest-news/2012/2/20/reign-of-thunder-is-day-1s-new-mech-ip.html</rss:link><dc:creator>Keith Swiader</dc:creator><dc:date>2012-02-20T19:33:32Z</dc:date><dc:subject>Day 1 Studios Featured News PC Reign of Thunder</dc:subject><content:encoded><![CDATA[<p><span class="full-image-block ssNonEditable"><span><img style="width: 620px;" src="http://www.respawnaction.com/storage/rotday1.png?__SQUARESPACE_CACHEVERSION=1329767389185" alt="" /></span></span>Late last week developer Day 1 Studios told the world that the studio would be going back to its roots; obviously, everybody thought this meant the return of the <em>MechAssault </em>series from the original Xbox. While MechAssault in particular isn't the case as we now found out, Day 1 is going back to its mech roots with its brand new mech IP, <em>Reign of Thunder,</em> a "fast-paced, free-to-play" multiplayer shooter.</p>
<p>"<span>Mech fans have been asking us for years to return to the genre and we&rsquo;ve been listening," Day 1 said on its website. "<span>We&rsquo;ve been hard at work creating a hard-hitting, fast-paced, explosive action game with all the customization options you could ever want."</span></span></p>
<p>Being free-to-play points in the direction of <em>Reign of Thunder</em> being a PC-exclusive, which means it will be extremely interesting to see how the competition between indie studio<a href="http://www.respawnaction.com/latest-news/2012/2/6/hawken-launching-free-to-play-this-december.html"> Adhesive Game's <em>Hawken</em></a> and this will pan out. All we need now for the console crowd is <em>Chromehounds 2</em>. Hop on that, SEGA.</p>
<p>[Day 1 Studios] <a href="http://www.day1studios.com/news/the-storm-threatens/">Reign of Thunder Reveal Trailer</a></p>]]></content:encoded></rss:item></rdf:RDF>
